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#1017 onry
Today, Aug 31 2013
03:00-Now =
#1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 #1017 ...:confused::mad::eek:
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You get Error 1017 even in Valefor (can anyone affrim this)? Cause I know Valefor is one of the newer server being added during phase 4, am I right?
I was even thinking of transfering to Valefor cause of its low population.
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1017 happens on Valefor but it hasn't been too bad in my experience. Sometimes you're required to spam buttons to log in but often times you will be simply loaded into the wait list. Unsure why sometimes that happens and other times it doesn't.
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What I've brought from reading several threads and a little on the web, is that the game had a (working, proper, existing, etc) Queue system that was removed at some point between one of the Betas and the Final Relase.
The current queues (as happen now) seem to be capped at certain numbers, so any queuer above that number gets "Full world sorry".
But some players on other worlds seem to be able to get on 400+ queues whe nthe max I've seen with Valefor is 30. There is obviously a problem at how the queue works now. It seems the queue is calculated based on (not sure which?) number of players online.
The announced maintenance for Sept4th(00:00 GMT) is key, but the extra day of waiting for it isn't healthy...