ACN Ruin as a crossclass. Why?
I couldn't find any threads on this, and I asked in several zones yesterday in-game and no one gave an answer.
Maybe I'm missing something but I could not find any reason that Ruin is a crossclass ability for casters. As a CNJ my Stone spell is the same speed and has the added +Heavy. The cost is slightly lower with Ruin, but the damage is equally as low. And it's completely unnecessary with THM as well since they have control over their cost/damage.
Considering elemental advantages don't exist in this game, the "unaspected" element part is pointless, or it might've had an argument. To me it seems like it was build with elemental advantages in mind then scrapped the idea and forgot to change this (as far as crossclass goes)
Quote:
Originally Posted by
Meliae
look at it this way they have something in mind for it, no point in saying this is useless or not within the first week of game launch, because if I remember correctly there have been mobs who went from melee block to magic block, I cant remember where it was but it was one of those imps and flan in a dungeon so I wouldn't be surprised if they add in new mobs or give existing mobs elemental resist ability.
I can't find a quote, but they said they had no intention to add elemental advantages in this game because it would cause favoritism for specific classes/jobs during dungeons/raids.
Quote:
Originally Posted by
Wolfie
It's basically a wasted slot, but it happens for melee characters too. I can cross class Skull Sunder on my GLD, but it's patently worse because I can't combo it like I can Savage Blade, and vice versa.
I love this game and don't mean to question their game design but it makes me wonder why they would make crossclass abilities that would be a "wasted slot" at all...Why not just make some jobs have less crossclass than others? If it's just to fill a crossclass option quota then it wasn't a very good choice.
Oh well, I guess I'll have to just wait and see the direction the game is going and maybe they'll have a use later (maybe in a patch they'll update the skills). Until then I'll just have a blast with every other aspect of the game! :D