New post on the lodestone!
http://static.finalfantasyxiv.com/to...5e6cc0cc66204f
So it seems 1.17 patch will bring class specific gear and twenty new NMs.
What do you guys think? I love the new Conjurer's weapon.
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New post on the lodestone!
http://static.finalfantasyxiv.com/to...5e6cc0cc66204f
So it seems 1.17 patch will bring class specific gear and twenty new NMs.
What do you guys think? I love the new Conjurer's weapon.
Hopefully the "Requirements" are only on new non-crafted gear.
I really hope the generic crafted gear that doesn't come from NM drops doesn't get a Rank or Class/Job Requirements. But all the Special Gear does, or if you equip materia with a rank requirement it locks it then.
Very good start, I will not complain about 20 NMS added in 1 patch
I'm hoping that those three items are not the only ones, out of the twenty new NMs, and only three items is a bit of a let down, Also I would have liked unique NMs, kind of tired of "Bigger" versions of a mob we have seen countless times before. Tho I am happy about the class specific gear, looking forward to more info once the patch comes out.
definitely not the only ones, probably a surprise for r50s equips!
I liked how they added weaker NMs and weaker NM itens, I really liked.
I'm sure each NM has its own drop, SE stated in the lodestone page that they are only highlighting 3 of the drops. I'm very happy with this; I mean damn, 20 NM's in one patch! This patch is looking to be more epic by the minute! Way to go Yoshi and SE!