Full world solutions thread
Part 1/4
I'm making this thread in hopes that some logic and sense can meet the developers on the server's being full with friends unable to play.
Obviously the giant elephant in the room is that the servers were poorly managed/prepared/allocated to account for the expected vs actual loads imposed on them. This is the main issue with the game, NOT the game mechanics or gameplay itself. This is the problem with the game currently. It is a good game built with a terrible server infrastructure.
A lot of people are frustrated with improperly designed queues (or lack thereof) and servers being full before their friends could join and most of the servers are ALREADY full before launch! This is simply ineffective management and needs to be addressed. While I am not sure if at this point they can increase capacity on existing servers, something needs to be done.