Quote:
Player A just fought Leviathan and received as a reward a U/U "Leviathan Spine". He then heads off to the Carpenter's Guild to have a lance crafted from it.
He researches the recipe and gives all the required materials and crystals to the Carpenter's Guild Player Leve NPC who creates a custom Leve for him. He decides to offer a 24k gil reward for NQ result and a 40k gil reward for HQ (if applicable) result. He sets a minimum level for the Leve at 48 to ensure that only high level carpenters will attempt this leve. The Leve NPC asks how much insurance he wants on his materials @ 10k gil per attempt. The insurance means that if the crafter fails, the guild will replace all the mats for him up to the allotted attempts. Since the mats are very rare and expensive, the Insurance is well worth the cost in this instance. Player A spends 30k gil to insure 3 attempts.
Player B has just hit 49 as a Carpenter and she wants to make some gil. She goes to the Player Leve NPC at the carpenter's guild and sees that there is an order for a Leviathan Lance. She accepts the leve and begins to craft the item. The first craft fails. She checks the list and sees that the Leve is still available. She tries again and gets a NQ result. this nets her a reward of 24k and a guild experience bonus.
Later that day, Player A checks his mailbox and sees that the craft was successful and he now has a shiny new Leviathan Lance as well as a 20k refund on his unused insurance. In addition, when he checks the lance, he sees that Player B's name is mentioned as the one who crafted it. He will have to look her up when he needs other work done. Not HQ, but maybe if he offered a bigger reward more for a HQ version he might have a different result... but he has the Lance now with not much out of pocket and he is off to adventure more.
This scenario would be ideal for all parties involved and has many benefits: