Extreme disappointment in Melee Animation
Same post as the Magical Animation, I just thought I would toss in some Melee attention as well. This isnt a flame or a troll but it's a serious issue that does need to be addressed and called upon.
Notice how he has the same left hand swing for every animation, and all the animations are weak and consist of distorted lighting affects....? The second version of the same skill is literally the SAME skill.
FF14: http://www.youtube.com/watch?v=lYFIGtkuo-Q
It's kinda sad how an 8 year old game did alot better in such a very important aspect of the game and that being appeal.
FF11:http://www.youtube.com/watch?v=aXeePkBOK0A
http://www.youtube.com/watch?v=aGveRw1-e5Y
In order to progress we need to level. In order to level we need to undergo a plentiful amount of eye sore animations that almost make me want to cry every time I decided to click a numbered key.
SE I really do hope you make this a top priority and I really do hope that this is a change we will see along with your new battle system update or hopefully right after. I don't like beating around the bush and sugar coating things but... don't hate, appreciate