many complaining that monks have many useless skills right now
many complaining that monks have many useless skills right now
many? just you it seems for the moment. sorry but i dissagree.
only thing i can think of wanting for monk is more fists of elements, ice and and lightning respectively!
I like Monk a lot in this game. Three things I would change to make Monk more of a bad ass is at Level: 50 Spinning Heel would be a trait meaning that we get a extra hit every auto attack. All elemental buff will come with a dot affect. Example: Fist of First gives burn, wind give choke, and earth give rasp since it drains a lot of mp. Last but not least, I would like for Monk to have a new weaponskill that will drain mp for 15 sec.
No.
I love my monk, it was my 1st job to 50. I play it WHENEVER i get the chance, there is nothing wrong with monk now, they do no needed additional added effects to their elemental fists.
If anything, the only thing monk needs is additional elemental fist types, but to be honest between the 3 (4 if you count NOT having one up), as a monk you can find the hole and fill it with a fist.
I guess for better or worse they are changing, as in that live interview they specifically stated Monks would be changing the most out of all the classes.
By the way they said "Monks used to be a sort of hybrid class and now they will be about endlessly chaining skills" I'm guessing they're probably gonna give the elemental fists the boot and make them straight up power characters. Hopefully it works out, I quite enjoy current Monk.
I'm interested in seeing what kind of extreme changes Monk will have. Although I was never a fan of Pugilist, I quickly took to Monk 'cause I had fun with the positioning combos (even though some didn't enjoy that). But we'll have to wait and see. I'm sure a new class will pick up a "hybrid" archetype.