A Realm Reborn Camera handling change?
so after watching over and over again the pre-alpha build of A Realm Reborn, and wonder did the camera function change?
in the current 1.X, when you rotate the camera and there is this thing that suppose to block your character view will instead zoom into your character, this function I love the most since it emphasis of our character camera and not the environment.
but when i get to see the gamescom and the 25th FF Anniversary videos, the camera handling is change to that of covering the character! D:
if you guys see it in the video and test it on your character in game right now,(as i am now too) and see the video of the pre-alpha build.... What do you think?
For my opinion zooming in would be much better, i mean the current camera handling is much much preferred than that of the one shown in the pre-alpha build.
my next suggestion (on post #3) is to delete the obstacle view instead, and do not zoom in.
as example what i mean is as below...
Blue Line = Camera View
Black Dot = Character
Box = Obstacle
http://static2.finalfantasyxiv.com/a...T5gT4F5stw.png