MSQ dungeons makes me not want to do mentor roulette.
I obtained Astrope back in stormblood, so I could not care about the rewards of mentor roulette, nowadays I just do mentor roulette to help people and press buttons, whenever I load into a roulette and see it's praetorium or castrum it makes me want to leave.. Even if it's extreme ARR trials or higher I do not care, because I can be active or teach people which is rewarding on it's own.
This isn't because I want to screw people over who have que'd up for that dungeon, but just because of the very nature of the dungeon it self, +20 minute cutscenes.. that I have seen over 200 times.. just sitting there.. the worst part is that I actually wouldn't be so opposed to it that much if I was actually helping new players complete the dungeon, but majority of the times I just get paired with people who que for it through the Main scenario roulette to get XP.
What value does a mentor bring towards a dungeon where the majority of the content is cutscenes and the content it self is considered (very) easy?
I know people will say don't que up then, but don't be surprised if your que times get extended in the future then because other mentors feel the same and just give up on the roulette.
If any dev is reading this, I know these forums are usually used to voice a complaint like I am doing right now, but also know that I've been playing since mid heavensward and still love the majority of the other work you're doing. So please know while I am expressing this one negative thing, the positive traits still heavily outweigh the few (in my opinion) bad ones. Just wanted to mention that as well.