Per the title,
What is your FFXIV hot take that you know people hate / disagree with, but is a hill you’d die on?
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Per the title,
What is your FFXIV hot take that you know people hate / disagree with, but is a hill you’d die on?
More side content should be mandatory so side characters can be added to the main story in a more streamlined fashion and the events of the side story will feel like they actually matter. Aside from Alliance Raids most old content is easily unsyncable with only a few people and can be easily cleared.
I have SEVERAL:
1. Gear recolors are ridiculous in a game with a dye system and make the art team look lazy.
2. SE should aggressively go after all modders, yes even the cosmetic ones.
3. If I have to join a random discord to do content that content is bad and should be overhauled.
4. Ultimate weapons are ugly and gaudy as hell. Complete eyesores.
All content should be Zodiark Extreme difficulty.
All dungeons should be like Pilgrim's Traverse 91-100.
Field Operations should take the majority of their inspiration from Eureka Pagos.
1. Outside of "instance prog" Forked Tower was fine.
2. MSQ should be optional. Especially given the fact that it does a poor job teaching people how to play their job anyway.
3. Tomestone is amazing.
One of my favorite MMOs had open world enemies that, while they weren't quite that difficult, were ALWAYS at least a minor threat no matter how well-geared and how far into the game you were, and meeting some of them for the first time was absolutely memorable in how badly they'd tear players apart if they weren't very careful in how they engaged them. It made it feel really good when I figured out how to deal with them, and when I could come back much later on and kill those enemies easily.
It also had surprisingly difficult trash mobs in dungeons, so much so that one set in particular got nicknamed Boss 1.5 because that set could easily one-shot tanks that weren't paying attention.
I really miss that game.
I love White Mage and find nothing wrong with it.
Machinist should do black mage numbers because selfish jobs should be balanced around eachother not supports like bard or red mage that share a role. Also auto crossbow should reset double check and checkmate.
Limited jobs should get more resources allocated than half the slop they've shoved out these two past expansions. Open world content for blue and beast should go beyond fate nuking. Beast master should double as a gatherer who can shear, milk or slaughter mobs for guaranteed drops.
We need more dulia chai and chai nuzz. Swimsuit dulia would be a nice bonus for those who like em big.
Carighan should be hired to do job design for dark knight.
The gear system needs to be completely trashed and replaced with new gear with unique stats, abilities and bonuses.
Also, Materia should either be removed or replaced with a more interesting system.