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Diversifying burst cds
Some players are upset tanks are all 1 minute jobs but som are happy we don't have wait 2 minutes for fun on Gunbreaker. To make everyone happy I propose making someburst cds shorter than 1 minute.
Dark knight will have a
30s carve and spit
20 second delirium
40 second living shadow 30s salted earth.
Dark knight is the greedy weave heavy damage tank with the lowest heals of any tank so acces to more frequent carve and drain will alleviate prolific dungeon crying from players on the forums.
Gunbreaker despite, what some say is perfect and stays the only 1 minute tank.
Warrior is so boring right now that it needs anything to do between inner release. I propose greatly increasing the gauge generated by storms path to 60, lowering the cd of upheaval to 10s, making inner release 2 minutes but lose x seconds of cooldown per beast gauge spender used.
Paladin feels pretty good too but I'd lower req to 40s and lower expacion and holy circle to 15s
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I mean if they insist on the 120s meta, yeah, have one tankjob be on a 120s cycle, one on 60s, one on 30s maybe, and one on 40s? Each gets their own burst cycle, make the 120s one feel suitably epic for that job, and also everyone lines up, so it's not a balance issue.
And like you say, can even have one without an "aligned" burst window, except of course every 120s when all CDs meet.
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This would work in normal content, but in high end content this would be terrible. Plus the lower the cooldown the lower the numbers so a change like this would have to happen with either a number squish or level squish.
If you want DRK to be busier they could always bring back old dark arts or improve base MP gain and reduce damage on flood and edge.