Instanced Dungeons
Guildleves
4-player Trials
Treasure Dungeons
Deep Dungeons
Field Operations
Variant Dungeons
After 12 freaking years . . .
Instanced Dungeons
Guildleves
4-player Trials
Treasure Dungeons
Deep Dungeons
Field Operations
Variant Dungeons
After 12 freaking years . . .
So with the 8 second use timer, how does that work with interrupts? The idea was that tanks would no longer have to solo fights so I'm kinda wondering if it ignores casting interruption.
Tanks and melees will most likely be unable to stop the mob from interrupting them unless they're wildly out of range, the boss is busy casting something/untargetable or a similar case. Casters without a raise can use Surecast to prevent attacks from interrupting their casts.
Ideally, one of the DPS would rush to raise the healer while the tank holds the boss, or the DPS would take turns to take hits while one resses, swap, then the other DPS resses too.
Res Mage is still valuable if more than 1 person goes down.
Res mage can also do some amount of actual healing if the situation is really dire.
Seems like another small blow to what remains of healer class identity.