nothing else to say, your honor.
Muito obrigado pela atenção.
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nothing else to say, your honor.
Muito obrigado pela atenção.
I think the current levels for healing magicks are fine. Making RDM wait until 54 and 64 reinforces that they are DDs, not healers.
Can carry a Phoenix Down from 7.3 and you can already bring healing potions.
These requests are nice things to have. Not needed to play rdm at that level. The thing that needs to be addressed with rdm is sprint removing the duel cast buff. Another thing I have noticed with rdm in dawn trail is the buffs for verfire and verstone tend to drop off after completing a double melee combo during a two minute window. The most annoying part is whenever I am casting verfire/verstone, the buff would drop interrupting the cast. I would like it if the cast can still be completed or remove the timer on the buff just like how black mage was changed.
Dual Casts makes their raise so much better than SMN and Physick for Summoner is atrocious compared to Vercure. I would love to have RDM get more utility at 50 but I want it to be balanced against useful abilities on all casters at that level, not to mention that utility is supposed to be a Physical Range point of interest and they have notably lost all hold on that with melee and Caster DPS getting so many new toys. At 50 Phys Range they can't even use a party wide damage mitigation. So yes, I think Vercure and Raise being lower is great but we need more toys on every job for it not to be overwhelmingly the best choice at 50.
Always feels awkward to be a red mage in level 60 content like dun scaith. Cest la vie.
Naw that whole level range is a mess across all roles and machinist is not a support job despite square gaslighting themselves into thinking so. The jobs should feel more complete at level 50 than they do. I propose jobs at level 50 should play like they do at level 70 only with different animations.