Why must it be forever frontlines? No wonder the developers abandoned adding anything new except adjusting PVP skills from time to time.
and I read the lame excuses around Rival Wings, that mode isn't hard to understand.
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Why must it be forever frontlines? No wonder the developers abandoned adding anything new except adjusting PVP skills from time to time.
and I read the lame excuses around Rival Wings, that mode isn't hard to understand.
What do you mean? We currently only have 3 PVP Modes, 2 of which are well populated. You can easily get into CC matches during primetime.
Rival Wings lacks an incentive to be run most of the times, its damn popular during any Mogtome event for all that its worth.
I'm also fairly certain PVP players would love more different game modes, but PVP is not a super strong focus for the devs.
One has a roulette one doesn't.
Players are simple. They see daily roulette they do daily roulette. If no roulette, they don't do it.
most people who enter pvp do not enjoy pvp, they are just there to get the reward so ya on avarage people aren't going to want something new. I mean I would love something like capture the flag and more types of pvp hell I dream of a pvp mode where we have 3 ships and we have a pirate ship battle pvp wise a pvp mode that isnt on land at all
why saying that it comes from playerbase ? when was the last time SE tried something new ?
only CC recieve new maps.
I don't know who these people in the PvP playerbase are that don't want anything new. And with PvP playerbase I mean people who actively enjoy PvP and play it regularly because it's intrinsically fun (like raiders raid because it's fun).
I think people who only do FL roulettes are not necessarily representative of "the" PvP playerbase because they play for the once-a-day reward and don't actively play more FL, CC or RW matches beyond that for the fun of it.
I can promise you that within this active player pool there are plenty of people who would love something new. Anything new. And we constantly give the dev feedbacks in the PvP sub-forum.
To be fair, sometimes that feedback can be moderately successful (like the devs making much needed adjustment after the 7.1 rework and people participating very, very actively in providing feedback) but in other cases we are completely ignored, e.g. when we suggest new game modes or give ideas for improvements of existing game modes, fight design and/or class design.
So it's notlike we don't want anything new, nor is it like we don't let the devs know we want anything new. Most of the time it just falls on deaf ears.
Exactly. Many PvP enthusiasts have tried RW and concluded it's not very good/gimmicky.
As to putting RW into a PvP roulette, fine provided the map/mode switches more frequently than once a day (say once every 4-6 hours). Many of us already skip one day in three in FL because Shatter is widely disliked.
I'm not interested in the MOBA mode, sorry.