I'm barely even joking at this point...
I'm barely even joking at this point...
Running a level 100 dungeon gives basically the same amount of tomes as the alliance roulette. If you want exp you can run a leveling dungeon instead. There is no reason to run the alliance roulette if you don't enjoy it.
I used to queue that roulette shortly before bed. If it was weeping city or anything higher than that, I'd happily stay. But if it was crystal tower or the very first void ark raid, I'd just take the penalty, log off, and get in bed.
Eventually though, I just stopped running it entirely and began simply queuing for the 24man alliance raids I wanted. Only they never popped, because barely anyone was playing. So then I simply quit.
Small hint - doing roulettes is not mandatory. If 15 min of CT is so traumatising, just skip Alliance Raids...
I just refuse to run these more than two days in a row. On the third day I enter alone, and if I get LoA or CT I gladly take the penalty and just leave.
They need to go back through all content not ARR and strip out every incentive to run the ARR alliances. Remove ARR alliances from every relic mechanism etc.
*OR* they could just rebalance thrm or sync then down to make them 'playable' content again, with a modicum of resistance.
Now if only jobs are actually fun to play at lower level, I might stay.
One of the consequences of shoving all the ‘fun stuffs’ to near cap level. Everything that comes before becomes increasingly barren. I sure love being told to oil the machine that keeps Free Trial players happy with my sub money daily.
Yup, that’s what I do. Make sure AR roulette is the last thing I want to do for a while. If I get CT raid pop, I’ll skip by bailing together with my friends. If no, we’ll stay.
The party won’t suddenly die should they suddenly find their 2 healers and 2 other DPS leaves them for good. It will backfill. Penalty? Who cares about penalty if that continues to tick when I’m offline lol.
it's not about AR Roulette being mandatory, I don't really care about that, it's about how fun it can be, on the rare occasion it spits out something other than Crystal Tower (and/or Shadow of Mhach, but even those are a marginal improvement)...
this needs to be expanded , all roulette needs to be adjusted for the characters levels , im done and tired of doing lvl 20 dungeons or trials(even with the option limited leveling roulette ticked) , i just hate having 3 skills , those 15 mins feels so long and absolutely boring, put sprouts with mentors and the rest pair us with dungeons of our current level.
and for the love of everything that's sacred....get rid of MSQ and their annoying unskippable CS's
ARR in general brings down roulettes by a mile, no one wants to go over the same old content with a boring half rotation.
Either make the content actually fun (which should be the case) or at the very least make a ARR roulette for all the ARR content so I can actually get something fun for once