[patch 1.23a] Patch 1.23a Notes
Event
Battle- [dev1479] New monsters have been added.
- [dev1480] Enemy placement in the following areas has been adjusted:
- Dragonhead, Coerthas Central Highlands
- Iron Lake, Upper La Noscea
Item- [dev1481] New items have been added.
<table width="600" border="0" cellpadding="4" cellspacing="1" align="center" class="ta01"><tr valign="middle" align="center" class="th01"><td bgcolor="#f5cca2" class="th01" width="20%">Item</td><td bgcolor="#f5cca2" class="th01" width="20%">Type</td><td bgcolor="#f5cca2" class="th01" width="40%">Description</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Over-aspected Crystal</td><td bgcolor="#fffaf3">Panacea</td><td bgcolor="#fffaf3">A crystalline manifestation of aetheric energy exhibiting an extreme elemental charge. When released, the energy will enhance the physical and mental capabilities of those in contact with the item.</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Lunar Curtain</td><td bgcolor="#fffaf3">Panacea</td><td bgcolor="#fffaf3">Unaspected crystals ground into a fine powder that when cast in the air, form a magical barrier by means of absorbing free-roaming aetherial particles and concentrating them in a single point.</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Dalamud Horn</td><td bgcolor="#fffaf3">Crown</td><td bgcolor="#fffaf3">Required Level: 50/Suits: All Classes</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">White Ravens</td><td bgcolor="#fffaf3">Earrings</td><td bgcolor="#fffaf3">Required Level: 50/Suits: All Classes</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Manderville Earrings</td><td bgcolor="#fffaf3">Earrings</td><td bgcolor="#fffaf3">Required Level: 20/Suits: All Classes</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Byregot's Ring</td><td bgcolor="#fffaf3">Ring</td><td bgcolor="#fffaf3">Optimal Level: 1/Suits: All Classes</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Rhalgr's Ring</td><td bgcolor="#fffaf3">Ring</td><td bgcolor="#fffaf3">Optimal Level: 1/Suits: All Classes</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Llymlaen's Ring</td><td bgcolor="#fffaf3">Ring</td><td bgcolor="#fffaf3">Optimal Level: 1/Suits: All Classes</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Azeyma's Ring</td><td bgcolor="#fffaf3">Ring</td><td bgcolor="#fffaf3">Optimal Level: 1/Suits: All Classes</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Althyk's Ring</td><td bgcolor="#fffaf3">Ring</td><td bgcolor="#fffaf3">Optimal Level: 1/Suits: All Classes</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Menphina's Ring</td><td bgcolor="#fffaf3">Ring</td><td bgcolor="#fffaf3">Optimal Level: 1/Suits: All Classes</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Nophica's Ring</td><td bgcolor="#fffaf3">Ring</td><td bgcolor="#fffaf3">Optimal Level: 1/Suits: All Classes</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Nald'thal's Ring</td><td bgcolor="#fffaf3">Ring</td><td bgcolor="#fffaf3">Optimal Level: 1/Suits: All Classes</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Nymeia's Ring</td><td bgcolor="#fffaf3">Ring</td><td bgcolor="#fffaf3">Optimal Level: 1/Suits: All Classes</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Oschon's Ring</td><td bgcolor="#fffaf3">Ring</td><td bgcolor="#fffaf3">Optimal Level: 1/Suits: All Classes</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Thaliak's Ring</td><td bgcolor="#fffaf3">Ring</td><td bgcolor="#fffaf3">Optimal Level: 1/Suits: All Classes</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Halone's Ring</td><td bgcolor="#fffaf3">Ring</td><td bgcolor="#fffaf3">Optimal Level: 1/Suits: All Classes</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Unsealed Memorandum</td><td bgcolor="#fffaf3">Miscellany</td><td bgcolor="#fffaf3">Upon this rolled slip of parchment is scrawled the seventh verse of Mezaya Thousand Eyes's <i>Divine Chronicles</i>.</td></tr><tr valign="middle" class="td01"><td bgcolor="#fffaf3">Deaspected Cluster</td><td bgcolor="#fffaf3">Crystal</td><td bgcolor="#fffaf3">This translucent crystal cluster seems to have been completely drained of its elemental aspect.</td></tr></table>
- [dev1482] New recipes have been added.
- Alchemist
<table width="480" border="0" cellpadding="4" cellspacing="1" align="center" class="ta01"><tr valign="middle" align="center" class="th01"><td bgcolor="#f5cca2" class="th01">Item
</td><td bgcolor="#f5cca2" class="th01">Material</td><td bgcolor="#f5cca2" class="th01">Crystal</td><tr valign="middle" class="td01"><td bgcolor="#f8dfc5">Lunar Curtain</td><td bgcolor="#fffaf3" align="center">Deaspected Cluster</td><td bgcolor="#fffaf3" align="center">Water Crystal x1<br>Lightning Crystal x1</td></tr><tr valign="middle" class="td01"><td bgcolor="#f8dfc5">Lunar Curtain(x4)</td><td bgcolor="#fffaf3" align="center">Deaspected Cluster<br>Deaspected Cluster<br>Deaspected Cluster<br>Deaspected Cluster</td><td bgcolor="#fffaf3" align="center">Water Crystal x4<br>Lightning Crystal x4</td></tr></table>
System- [dev1483] New weather conditions have been added.
Fixed Bugs- The following issues have been resolved:
- An issue wherein Nael van Darnus would use "Fierce Ravensbeak" outside of predetermined conditions.
- An issue wherein the instanced battle in the quest "How to Quit You" would end abruptly after commencement.
- An issue within Thornmarch wherein defeating an enemy with a weaponskill that afflicts Stun would cause that enemy to remain.
- An issue with the faction leve "Wanted: The Maskmaker" wherein wolves would spawn even when the battle against V'dhoramo had not been triggered.
- An issue wherein the combo effect would fail to trigger if the first blow of a multistrike weaponskill misses the target.
- An issue wherein players with Walking Mode switched to "Walk" would still be detected by sound-sensitive enemies.
- An issue with Skirmish wherein players who leave the party could not be invited to join again.
- An issue with the Recruit feature wherein, under certain conditions, recruitment would not end automatically even if party numbers had been filled.
- An issue wherein Dalamud was not displaying properly in certain areas.
- An issue wherein players could not move forward in certain areas.
- An issue wherein certain NPC messages were incorrect.
- An issue wherein certain vendor NPC dialog was incorrect.
- An issue wherein certain system messages were incorrect.
- An issue wherein screenshots could be taken at the title screen, the character selections screen, and so forth.
Known Issues- An issue with the quest "Prophecy Inspection” wherein the quest item "Bomb Bane" does not appear in the journal.