Title. This would give these rewards a much better value for farming and acquiring. I see no reason to not be able to have angel/demon wings in dungeon and trial combat.
We can already emote and wear elephant suits. Please consider.
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Title. This would give these rewards a much better value for farming and acquiring. I see no reason to not be able to have angel/demon wings in dungeon and trial combat.
We can already emote and wear elephant suits. Please consider.
It's because fashion accessories share their coding with minions (notice if you have a minion out when you use a fashion accessory, the minion disappears and cannot be resummoned until you remove the fashion accessory). Because minions were disabled for instanced content (trials, dungeons, raids etc) to avoid players using them to distract party members during battle, hence fashion accessorries are also disabled. I do not see SE changing this.
They share their coding with mounts, actually. Not minions.
Only if they can also add a toggle to hide them in duties. There's enough visual clutter in the game.
I reckon its a result of their borked coding.
I don't know if it's a good idea - it might overload the visuals. Wings and such take up space, and game readability is important in instances.
I think it's a little late for that. When I was doing Endwalker MSQ, I had to turn off other players' visuals during the Hydaelyn fight because all of the particle effects blocked her telegraphs. This was before Picto's pop-up windows that form above players' heads, mind you. I don't think this is something SE really takes into account.
If they didn't take it into account at all, there wouldn't even be the option of lowering the visual effects of other players. . Picto and SMN are the two classes that escape this rule, it's true (I dream of being able to hide SMN invoc). But that's no reason to make things worse.