Where is the GAMEPLAY?
Where is the GAMEPLAY?
Ever since Society quests started to get neatly divided this way since... ShB, but honestly the division already existed in StB to a lesser extent, I felt they exist for people who don't want to play specific jobs to inject XP into those Jobs without having to play them, perhaps the devs felt that would be a necessity when there are achievements and mounts behind leveling jobs, and so they wanted to give those players an out, if a much slower out than just queing into a dungeon or roulette with the job and actually playing it.
I am fine with them, it's busywork either way whether they ask me to run errands, or run errands but I slap down 2-3 mobs along the way.
Wait this was the BATTLE Society??? I thought it was Crafter/gather. Coulda fooled me... (If you diddn't have to be a battle quest to justify the like,3-4 dailys that have combat out of like, 20)
They could try to do what they did in ARR and have some quests tied to fates but I don't know how well received that would be
I remember back when I was doing it the fates took a very long time to show up and it was before flying was a thing so I'd have to run all the way back after trying to get it to spawn and hope that nobody killed it before I could get any credit
Personally I don't think I would mind it too much, and I wonder if they could implement requiring to run certain dungeons as well.
For example the NPC could need an item from a dungeon that you only get from one of the bosses if you have the quest
Or could do what the heavensward relics did and make you run certain roulettes for items though I think it would be harder to really connect that back into the beast tribe itself
At least with the dungeon idea they would all be based in Tural and get those a bit more use
I'm not sure what they could do beyond that though with how the game is currently. I've seen people talk about some of the content before that has since been removed where you would help towns bulk up their defenses. I can't remember the name at the moment, but apparently it even involved the crafters.
Edit: Honestly thinking on it more they could even have multiple quests to suit what peoples tastes are. Some might like the quick exp from running around and talking to NPCs, or some might enjoy the slightly longer quests to get better rewards
Sounds unlikely, unless they have a change of heart on their super-strict system with their pet artists. They'd have more chance of being the gathering tribe.
Putting the Pelupelu questline in Kozama'uka complicates things, though, because it means any potential Moblin questline will probably need to take them elsewhere. (Which I guess frees them back up to be in need of crafters for setting up a new settlement or something, but again that could be gathering supplies.)
I was expecting it to be Moblins and Hanuhanu together, though, so having done Pelupelu and Hanuhanu together just throws an extra question mark at things. Maybe gatherers and crafters will just be Moblins and Yok Huy respectively, or maybe one questline involves both (or one and the other misses out) and we get something else for the thirdtribesociety.
I guess I was more desperately hoping that they'd be the crafting tribe since I want a fun Moblin to be my friend. lol