Runic Knights would be tanks that could have skills be triggered from certain types of abilities hitting them, akin to Celes in FFVI (runic ability), also could have amazing glams.
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Runic Knights would be tanks that could have skills be triggered from certain types of abilities hitting them, akin to Celes in FFVI (runic ability), also could have amazing glams.
I played a game recently vision of mana,
it had similar concept and it was a fun job to play
Drk already does this. Drk basically has most of Rune knight / rune fencer game play in that it's a tank specialized in reducing magical damage. The only thing they'd need to change is take the darkness out and replace with elements.