On our basic abilities and not the "Big ones", something like a 100 potency to raiden thrust, wheeling thrust, fang and claw, etc
Star diver and starcross buff feels a bit generic and uninspired
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On our basic abilities and not the "Big ones", something like a 100 potency to raiden thrust, wheeling thrust, fang and claw, etc
Star diver and starcross buff feels a bit generic and uninspired
Synced 50 dragoon especially feels gutted at the moment.
DRG needs to be reverted to EW DRG.
I keep talking about this I dont know why DRG is so bad on low level its the evolution of a starting job but at lv50 to 80 they got nothing worth playing even worse now since we lost spineshatter we got even less potency I DONT get why DRG a ARR job is worse than a DLC job at lv50
Everything that DRG gets its above lv80 and its still not that great I was really hoping to see decent tweak with the rework but the only thing good we had is that we can finally have our burst at the begining of the fight even tho instead of removing eyes they could just have give us a skill to get eyes instantly , they could even have re-used Shadwobringer Blood of the Dragon animation thw work would have already be done
Edit: or even just give two High jump charge or making so we get 2 eyes with one jump
That's a problem I feel a fair few ARR jobs have. Black Mage is a glorified paperweight before HW.
They're always going to balance damage profiles around the big hits because of their obsession with the 2 minute meta. Level sync needs to be reimagined for normal things at least; add an "ability sync" option to the duty window if you want to add an extra "prestige" thing, but too much is designed and balanced around abilities that most jobs don't have until 70+.