Can I please have Rough Divide back?
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Can I please have Rough Divide back?
It gets worse once you hit 100.. you'll be ending your no mercy with full bullets and spamming the burst strike+ continuation with no damage increase and no oGCD between em
That's not an issue.
Burst strike is now part of the filler, unless you use a potion that last 30 seconds.
Nothing compels you to absolutely spam burst strike
You're basically complaining that your car has extra fuel when you reach your destination.
That's extra fuel, take it my dude.
I do miss rough divide because it aggro mobs to be honest if it could do a aoe enmity boost or something it would make it good as hell but in this state it's strange as hell and warrior and paladin still have the damage rush
"Planned Tank Adjustments
Players have cited concerns with holding enmity in battle, due to the fact certain jobs are able to begin encounters with high damaging attacks─an issue compounded by the removal of damage from dark knight and gunbreaker movement abilities. To help remedy this, we will be adding increased enmity effects to tank area-of-effect attacks, as well as their movement abilities in Patch 7.01."
I prefer the new gap closer. Burst windows are already really busy especially when you consider mitigation, once they add enmity to the gap closer I'll love it. I do miss Plunge though, it had a much better animation for DRK imo. But I prefer GNB's new gap closer.
This is a good thing...
Did you ever try playing GNB in ultimate? If you hit a phase transition at a bad time and are forced to enter NM with 2 carts, you have to choose between delaying NM and losing a huge amount of damage by being out of sync with raid buffs, or delaying gnashing fang or double down and having your rotation be irrecoverably broken for the rest of the fight.
GNB's cart economy was broken and it's much better now. The job felt absolutely awful in any content that didn't allow for 100% uptime.