Post by devs regarding upcoming Job Changes in 7.01 and 7.05:
https://na.finalfantasyxiv.com/lodes...6321a515d36909
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Post by devs regarding upcoming Job Changes in 7.01 and 7.05:
https://na.finalfantasyxiv.com/lodes...6321a515d36909
It's good to hear that developers listen
I know it is 1% of what I want but at least they are listening
I'll just leave this here. Viper is the most played job right now and does not need changes.
https://i.postimg.cc/MKD4bWJ5/Pls-no-simplification.png
leave viper alone.
How about...uh...making healing fun?
No? Maybe?
I don't see "add 1200 MP to DRK because we didn't intend Dark Knight to be harder to play" on there. But the added enmity to the movement skill will help give back the utility it lost.