I don't get why most animals in expansions are hostile for no reason? In ARR animals like sheep and rabbits are not hostile and you can go near them. But in expansions every animal is hostile. Please stop making me become an animal murderer lol.
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I don't get why most animals in expansions are hostile for no reason? In ARR animals like sheep and rabbits are not hostile and you can go near them. But in expansions every animal is hostile. Please stop making me become an animal murderer lol.
You look like a wolf. I think wolf is definitely a predator that eats rabbits?
Save the dhalmels
It's a murder or be murdered world.
You kill it and loot it....or it kills you (and potentially loots you?!!!).
Animals being murderous, even predators, is a video game thing and it always stands out as being super weird to me. In reality they'll chase what they eat but will weigh the cost of spending energy fighting pointlessly with something else. FF14 isn't an open world survival simulator so I don't expect wildlife behavior to be a major focus, though some non hostile creatures can add to the landscape. I wouldn't mind seeing much more complex behaviors, but again probably out of scope. It's also very annoying when a NPC decides to park next to a giant monster and they ignore each other while any player that walks by is instantly targeted.
just get 3 levels above the animals and theyll stop bopping you on the head
Honestly I'm right there with you OP.
Ambient mobs just kinda out doing their own thing, vibing, adds a nice accent to open world areas.
This is the first mmo that I've played in a LONG while that doesn't have ambient critter types which always stuck out as odd to me. You're telling me there's no normal little frogs hopping around that I gotta watch out and not accidentally aoe if I wanna be mindful of innocent wildlife? No? they're all dumptruck sized behemoths out for blood?