DO IT!
:D
I'd love spending my time grinding away at stuff like that during times when I'm not raiding. This could definitely give those dungeons more engagement.
why not?
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DO IT!
:D
I'd love spending my time grinding away at stuff like that during times when I'm not raiding. This could definitely give those dungeons more engagement.
why not?
The issue with them for high-end content is that it means they will do a certain strategy, and the developers like the idea that we can come up with our own strategies, sometimes different from the one they envisioned.
ehh, it still could be done with a group. i think it comes down to player taste. if they dont like the npcs doing one strat, maybe they can go with a group, but then again.. maybe they might could tweak the npcs a bit and let the player choose where they go? idk. i think i like the most basic step first, seems like it would be a fun thing to do though. slow, most likely, but fun lol
I think you mean Variant, not Criterion.
Criterion is basically a savage fight, Variant would be right at home with Duty support.
I do mean criterion, but why not both, even savage? (yes I've done them) so my thoughts stem on a totally different level than the arguments of what would have to be fleshed out to make it work. I just like the idea of going at it solo, and letting SE hammer out the finer details on how it would work
Duty support exists exclusively to make finishing the MSQ a future-proof task. It's not designed to make high-end content a single-player experience.