again a bad design trial AND locking the relic behind is a very very bad move. i realy hope dawtrail makes a change in this rhythm
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again a bad design trial AND locking the relic behind is a very very bad move. i realy hope dawtrail makes a change in this rhythm
The trial just felt………..undercooked, maybe a better description is it felt like an extreme trial they cut down but the trial has no extreme version
The “shiva mirrors” with the giant clone was totally fine as was the 6 half room cleaves but everything else was just kinda……..disconnected in a weird way
Why was there onion ring AOE’s, what was the point of the overdesigned colour half room cleaves, why did that one random AOE leave behind after images that just ended up being generic circular AOE’s
It felt like a whole bunch of mechanics that an extreme would stack together in an interesting way, like the shiva mirror clone would store 3 mechanics, then progressively release them whole you did other mechanics like remembering a series of the coloured half room cleaves while dodging the onion ring + after images AOE. But there is no extreme so the trial is just kinda there
How? You can literally walk into the wall when the fight starts and let 7 other people do the job to get the Clear. How is this "locking behind a trial"?
It's an easy trial that requires about as much effort as any other normal trial. This complaint is almost as bad as the one someone made about having to kill a single turtle on the beach for its liver.
My main disappointment is that there's no Extreme version. The boss has some interesting mechanics that would work well when combined with others. Since weapons would be pointless as this is the last patch, they could of added a mount or some cosmetic that people could farm instead.
My main disappointment is that this is the only Hildibrand trial without an orchestrion roll (Big Bridge), minion (The Dragon's Neck, Battle in the Big Keep), or barding (Kugane Ohashi). It also doesn't have an achievement despite being the last Hildibrand trial in the expansion (Big Keep, Kugane Ohashi), and the mount is just given to us after finishing the quest. How about making the mount's item drop from the trial so that there's replayability beyond getting the triple triad card?
Oh no, the relic is locked behind tomes, tomes, tomes, a trial, and then more tomes. How cruel of them. They should've made you run CT 15 times, do 60 HW trials, suffer low drop rates in two separate deep dungeons... or perhaps, make you do the same sub level 50 dungeons, leves, and FATEs 9 times in a row, farm light/aetheric density... yeah, locking it behind a quick trial and a few quests is such a bad design choice. How can they expect you to be able to do a braindead normal trial. Someone should be fired.