Corsair using sword and pistol, Geomancer using dual bells
Yes or no?
Corsair using sword and pistol, Geomancer using dual bells
Yes or no?
I'm good with either Viper or Corsair. But, Green Mage is my fave job and they did us dirty with that clover tease. So I'm bummed we did not get a Green Mage with a mace, nature/plant magic, and dots. Pictomancer feels like it should have been a limited job, and they need to work on the VFX, but I don't mind it as a job.
Green Mage, Geomancer (probably have to have a different name), druid, etc- I would have liked such ideas more. Corsair and Viper are similar to my sense of taste ('okay') and Pictomancer just felt like a limited job escaped lol. On one hand I'm happy they tried something so wild even though I don't care for the theme, on the other hand it makes me a bit more miffed about blue mage because they did it with pictomancer but not blue, and I had really wanted to main it (and felt it was an opportunity for them to shine interesting and divergent design).
Definitely not going to riot about either, but they're not really my tea either. Maybe a good thing if perhaps others haven't been represented since I felt I have been for so long? (Sans blue.. lol). Have seen some people respond positively so that might be the right of it.
Suggested it in another thread but I would like to suggest bonus content to pictomancer in the form paints. Pick ink painting, Okami, bright and peppy, etc. Would add more individuality to the job, and so potentially help people jive with it.
On the side of clover tease, I wonder why they like to misdirect people.. it seems like a good way to disappoint people who were hopeful. Could be misreading and not intentional, but I saw people go through a similar rollercoaster with Chemist and it didn't seem to be a positive thing.
I would have preferred Corsair, but I like the look of Viper and will gladly take it. Though this means a potential future Corsair may end up being in the phys-ranged role, and I don't yet know what to make of that possibility.
I don't feel strongly enough about Geomancer or Pictomancer to prefer one or the other, but I'll say I think the choice of aesthetic they went with for Picto was a good one. After seeing it, I think the game needs it and is better for it.
Guys, that airship has sailed, GEO and COR are never coming, may as well just accept that and move on (GEO in FFXIV's lore is just the Far Eastern version of CNJ with some AST thrown in for good measure anyway, and COR would just be MCH with a silly RNG mechanic, which is what it's FFXI version is.).
And like Green Mage, SE is clearly moving on from 'existing' Job names and instead creating new Jobs based on previous FF characters, which is why we got VPR and PCT (okay, we are getting BST too though, so... maybe there is some hope, as remote as it is...).
Personal preference on the table I'd have taken most any other job over pictomancer. I love Realm as a character but they picked up on a very simple premise and tried to make an entire job out of it. Not a bad plan and the job may wind up being fun but so far I'm just not impressed.
BUT I do like the idea of using characters as templates and unlike Sage, Pictomancer does at least seem to line up with Realm at least a bit. From that game alone we still have a half-esper, a magi-tech knight, a mimic, a potential claw using martial artist, a monster copy cat, and a yeti. That also opens up a number of other vague concepts from other games to play around with.
To generate discussion and hype? Viewing old versions of jobs as failed attempts? To try and be one step ahead of the community? Just spitballing.
Like chemist existed, it was old astrologian. But I guess that wouldn't be as exciting from a PR perspective to bring back something that got old yellered.
Cuz I love the Ivalice games, I like green, and I love enhancing and enfeebling effects. I grew an affinity when it was a new thing and have wanted to see more ever since. And it had a bit of a druidic spin in Tactics A2 and I liked that.
People latch onto weird stuff. People have come out and said Pictomancer was their fave job when only Relm in VI had it and an appearance in Bravely Default. And before it was a glorified Blue Mage of the three there were in VI.
I was die hard team Corsair, and some kind of green caster, but I'm totally fine with Viper, and Pictomancer.