Idea to improve yellow side quests: doing them should give gemstones/shared fate lvls
There was a discussion about side quests on r/ffxivdiscussion about how to improve sidequests and in the course of that this idea hit me. It feels like an obvious change that should be made the more I think about it.
So the shared fate system was a great addition but it is still very tedious to grind fates for a lot of people. Then you have a separate issue where each zone in a new expansion is littered with side quests that the majority of players ignore. These side quests are generally uninteresting and over not a lot of EXP or rewards to make people go out of there way to do.
So what if completing a side quest awarded some bicolor gemstones and leveled up the zone’s shared fate progress? Now these yellow quests have a purpose and will help you work towards rewards and zone completion. Even if they don’t address the problem of the quests themselves being boring this would go a long way to making all of these quests littering the area actually purposeful. Now you’d have two avenues to get the shared fate rewards: those with a party or in the mood for combat can do fates while solo players who maybe want story content can opt to do sidequests. This reminds of what Guild Wars two does where doing quests and events in each zone ups your completion percentage. This is a step in addressing the common complaint that zones need more to do after MSQ to feel more alive
Thoughts?