Variant dungeons are actually boring
- Extremely boring trash
- You have to wait for the NPCs forever to progress the dungeon.
- Literally the same first boss every route doing the same few mechanics (with like one irrelevant variant each time).
- The last bosses do nothing interesting really, other than maybe the secret final boss which copied Ktisis' first boss' mechanic but made it slightly interesting by cloning itself
- Variant actions are so pointless and boring compared to Lost actions.
Yeah no thanks, Delubrum Reginae normal was 20x more fun than Variant dungeons, and with Lost actions it was actually fun because they significantly alter how you play your job like with Irregular tank with Lost Blood Rage. It's honestly really sad how Variant dungeons are seen as good content in EW it shows how low standards are now.
Quote:
Originally Posted by
Thurmnmurmn
don't want to pay attention
sry, i forgot ff14 is a side-game to do while everyone's just watching succession on hbo, my bad pls disregard this post