Adding a Magic Dot Spec Class
So I put a lot of thought into what class would be suited to be a Dot using class for ff14. After a lot of thought I came up with one for Square to check out and see if anyone else likes the idea so here it is! FF14 needs more variety when it comes to DPS and I know some of us miss when Summoner had dots or when Dragoon had bleeds and so on all I can do is hope they read this enjoy!
Green Mage: Magic Dot DPS class for FF14
Weapons: Mace or Wand
Main dots: Bio, Miasma, Virus, and Sap all dealing potency damage
dps filler: Barwater Does water damage to an enemy
Green Magick: as the dots do damage and Bio you gain 3 Green magic energy
once it gets to a certain point of Green energy you can cast a spell that puts on Venom a Massive dot damage dealing spell
Spellbound: There will be another source of energy called Spellbound which can after your dots do a certain amount of damage you can refresh em all at once Or Use Lancet dealing non elemental damage that draining Hp and MP from a target
DPS cooldowns: Toxify: does damage based on dots on target
Bubble: does water damage
Drain: deals non elemental damage and converts damage to HP shares cooldown with Absorb
Syphon deals non elemental damage and converts damage to MP shares cooldown with Drain
Haste: Faster spell casts and makes dots tick faster for 15 secs
AoE: Bane: spreads all dots on all target in range but dots do less damage
barwater ll: filler does damage to all enemies in range
Defensive cooldown: Wall reduces damage by 15%
Limit Break: Pestilence or Whirlpool: giant Poison Blob drops to the ground at high speed then plagues the land below on enemies or creates a giant Whirlpool on the ground to do damage