Hey Friends I find myself playing phys ranged a lot when I’m not playing DRG and PLD. Here are some changes in my opinion would make things a bit better/more fun. I’m gonna include all 3 jobs since I don’t want to make 3 separate posts
Machinist:
- put Gauss Round and Ricochet on a shared timer, increase Gauss Round potency
- Auto Crossbow added effect “reduce recast timer of both Gauss Round and Ricohet”
- Wildfire should be AOE
- Bioblaster and Drill should have a separate recast timer
- Flamethrower should be a DoT, similar to Bioblaster
- Flamethrower and Bioblaster should proc another DoT when used together, call it Corrosive Burn (lasts 10 sec), think BLU when you use 2 spells and an extra effect activates
Bard:
- Caustic Bite and Stormbite should proc another DoT (similar to my MCH change) call it Toxic Cloud (last 40 sec)
- Make Iron Jaws an oGCD with 35 recast, 350 potency AOE with all 3 DoTs up (1 DoT=150 potency, 2 DoT=250 potency), and make a DoT spreader/extender
- Barrage should activate Shadowbite and make it hit 3 times
- Burst Shot and Refulgent Arrow should be a 2 part combo, the same with Ladonsbite and Shadowbite
Dancer:
- Add DoT that uses the dance mechanic, call it Toxic Step and it could last 40 sec
As you can see a good bit of my changes have to do with DoT, I think Phys ranged would be the best role to benefit from them, but this is just my opinion. Thank you for reading :)
