'Bonus' Beast Tribe quests / Relic Accelerants
Hello~
I like the custom delivery 'bonus' concept and think it could fit well here, allowing beast tribes to reward more than normal some weeks and making it valuable to visit specific ones.
May be easier to not have the bonus based on the tribe but rather a specific standard. Like a DoW / DoM tribe's bonus is set # of both 1st and 2nd tier tomes or % exp if you're not level cap (so regardless of expansion a reward is valuable).
DoL could be gathering scrips (both types) or % exp, DoH- the same.
Imo it would increase diversity of which tribes you pay attention to, or encourage someone who would normally decide the tribe is no longer valuable to be like "yeh but I could use some more X".
Doesn't have to be exactly 12 / 3 = 4 tribes bonus for balance concerns or feeling like pushing people to use all 12 tokens. Could be every week there are two bonus tribes, or given DoH, DoL, and DoW / DoM- every week three tribes are picked.
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The other idea, and was posted in a FATE thread, but I feel beast tribes could be used for good effect in acting as accelerants for old relics to the expansion they belong to.
For example the Kobolds could have Alexanderite maps that stack and reward more Alexanderite. It could be purchased via the tokens you earn, though this would ensure some players stockpile the tokens for later (make that of what you will, that's a pro and con) or alternatively if you wanted to force the pacing even more... could be if you have the relevant quest active when doing the tribe's quest that you can get drops from completing the quest- meaning you can't stockpile the rewards. Having this pacing means the effectiveness of the action can also be quite effective, which is a bonus imo.
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Thanks for reading :)