As said in title emote does not loop. Is sqex getting lazy with emotes? Or did they forget? This is the first dance from my understanding they released that does not loop. Could make a loop macro but it should not of been needed. :confused:
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As said in title emote does not loop. Is sqex getting lazy with emotes? Or did they forget? This is the first dance from my understanding they released that does not loop. Could make a loop macro but it should not of been needed. :confused:
Well, the /dance dances don't loop.
It is a bit disappointing.
I had a feeling they'd add a catch to such a pretty emote and not make it loop. Expected but disappointed anyway.
Is it a surprise? I can't recall any of the recent event emotes looping either. All those /eatpoop emotes, just have you take a few bites and then put the whole meal back. Considering we have emotes that loop, I'd think it wouldn't be difficult to make it happen even if the loop wasn't a smooth transition. They just choose not to do it for some reason. And if they read these forums, they'd know it's something people want too.
Unfortunate but not unexpected. The whole dance was extremely underwhelming for me.
Not really a dance, but good enough for some pictures
It should either loop or hold the pose at the end. Doing neither is kinda lame.
i would love it if they took the first 2 seconds of the emote where you pull out the fan and start fanning yourself and made that part loop
i literally just came here to complain about this T_T
Most likely either an oversight in this regard or at the very least they just didn't want to or feel the need to - Not all emotes loop, and it has been this way for a while.
Granted, it's a shame, but I would hardly chalk it up to being lazy.