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Dungeons
I have a question regarding dungeons I'm sure a few of you could answer.
My question is regarding the requirements for entry. Are there any out there that don't require a Grand Company rank? If so, which ones?
Also, if anyone has any links they could provide for a full detail of all of the dungeons, from level requirement to prerequisites, I'd greatly appreciate it. ^.^
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I believe Cutter's Cry is the only dungeon that doesn't have any requirements to enter.
For the others:
Toto-rak - Level 25 and be far enough in the "Imperial Devices" Grand Company quest
Dzemael Darkhold - Level 45 and far enough into the "Into the Dark" Grand Company Quest
Aurum Vale - Level 45 and "Into the Dark" GC quest completed
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Here is a good info page of the Toto-Rak dungeon. You need 2-4 level 25+ players to enter (definitely 4 people if you want to complete the dungeon) and the grand company quest Imperial Devices open.
There's also an open world dungeon (so no entry requirements, you can just walk in) called Sphoshae (or something like that) close to Limsa Lominsa (can see it on your map when you exit the city). The monsters inside that one are level 15+.