Want to submit them as a suggestion for fixing everything wrong with pvp.
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Want to submit them as a suggestion for fixing everything wrong with pvp.
And what exactly is wrong atm? Aside from server issues with purify not granting stun immunities the core design right now is great.
5.0, the time when healing was completely limited to Healer, where DRK could flip flop with a resettable stun and other shenanigans?
Or 5.1+ where people had Medical Kit available and Healer healing got reduced to compensate, but was still pretty much the carrying corner stone to the point where the game was Healer-centric and balanced around the forced 1-1-1-1 format of Feast? Oh and ofc the infamous Piercing Talon Dragoon, doing max combo damage, your burst prep AND your burst from afar.
I'm sorry, I've seen it all and I don't recommend it. It is better to work with this design dynamic and adjust certain problematic abilities than going back to a system meant for an entirely different age of PvP.