Spinning top bosses in EW Alliance raids
Note : I play DRG this tier for reference.
I know it’s a very minor thing to complain about, but I was curious to see if I was the only one thinking the following.
In 6.1's Aglaia, I felt that bosses spun much more than in previous alliance raids and I think that trend continues on in Euphrosyne.
I’m not even taking into account how tanks affect where bosses face. It’s the constant rigamarole of bosses flipping to teleport middle, flip to face north to cast their mechanic and then flip back to face the MT. It's simple to adjust to with lots of fight experience, but this happens so damn much that it gets annoying, especially when you compound tank placements and mechanics on top.
I like and want positionals, but these two raids just make it seem like bosses have a third eye and deliberately dodge your positionals at times lol. There has to be a better way to design boss' behaviors.
Bonus pic for kicks:
https://i.imgur.com/WSIsDEW.png