Please and Thank you.
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Please and Thank you.
What's a tackle box for key items?
Key items already have their own inventory.
You're welcome.
Can't sell retainers unless the players inventory is pitifully limited. Unbelievably enough, some players are vehemently against convenience, like Deveryn, so all threads like this get derailed in endless arguments about how we all must suck at inventory management. That's a game forum for you, i suppose.
My chocobo saddlebag has been turned into my unofficial dye storage... A tacklebox for fishing bait would be nice, even if it took up a singular inventory spot to open into another bag that held like 20 types of bait.
I think they should change tackles in general. While the specific types still exist, the inventory should only contain just 1 item for all types, similar to the dark matters for repairing. Tackles can then be downscaled so a lvl 80 one also works for lvl 50. And for lvl 90 there are still 2 versions (for the 2 scrip versions). This means its at most 11 items for tackles (8 for the first 80 levels, 2 for lvl 90, 1 for ocean fishing), but the lowest levels are often just obsolete. That way you no longer need to obtain tackles at specific vendors and barely need inventory space while still being able to fish anywhere you like. Sure, using high level tackles on lower level areas might be a bit of a waste for gil, but this rarely should be a real problem (why would you fish at a low level area normaly? if you have to do this more often you just buy a lower level tackle)
And yes, this would normaly result in a very big list of possible tackles. But the region themselve can already restrict the list of options to only valid ones. And you can just select from that list there. So instead of having 50 options, its still just limited to for example 5. Again providing a big QoL at that part.
Selling tackles on the market is already not a very interesting thing anyway (its usualy done to just ditch quest given tackles). So here there is no harm done either.
Rather than make an inventory dedicated to any specific thing, they specifically added the chcoobo saddle bag to be a "whatever you want".
That's it. There's no intention to add more bloat to your character data.
there are effectively no rare tackle. there is absolutely no need to keep any bait on hand. just go get some when you are going to go fishing. plan ahead if you're looking to go after a specific big fish.
You said it, not me. I specifically asked about the second item because I've already said what I have to say about dyes. Thanks for taking charge of that part.
I'm not opposed to any kind of change. Last time, I just presented a path to a clearer inventory. If you're still having a problem how ever many patch cycles later, it's time to consider what I suggested.... or keep waiting. I don't care. :)