I keep seeing this argument where if a class is easy and simple, it should do the least dps.
So I am curious, how would people rank the dps classes in terms of difficulty?
Melee definitely does not feel harder these days, double true north, huge hitboxes, bosses without positionals at all or few positional requirements, gap closers, I do enjoy reaper but I cant pretend it is some ultra complicated class.
If anything I would imagine black mage is the hardest class to play perfectly, even machinist would be harder than some melee with all the things that need to be tracked and timed appropriately.
So if you were to rank DPS classes in terms of difficulty to play optimally, how would you rank them?