Potential Solution to Job Balance?
https://i.redd.it/yl9iov1rzuv91.png
It would be up to the developers to place what DPS belongs in what category but, wouldn't this be a potential step in the right direction to addressing job balance for the future of the game? Obviously Supportive DPS will still be doing damage but, you can balance against the other supportive DPS based on say, how much utility and buffs to the party they bring. And for damage dealers they can simply focus on the rotation and damage of these jobs.
You can go a step further and introduce support focused jobs in the future with unique actions and so on. I'm not sure of the ramifications it would take to do this but, I felt it would be a great discussion. Instead of what we have now with multiple DPS roles.
Or the other option is to just put all the DPS under the DPS role instead of having Phys Range, Caster and Melee.
https://media.discordapp.net/attachm...862&height=614