Please fix this they use cover to allow others to take points in the middle of AEs and fights. ridic.
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Please fix this they use cover to allow others to take points in the middle of AEs and fights. ridic.
We know, we already made like ten threads about it.
It helps more posting in ongoing threads, according to Yoshida iirc.
Oh that's why I saw a cover PLD stealing a flag while we attacked him......... and we lost desperately.
It's been around for awhile, I was hoping they would have fixed the issue by 6.2 but it seems they haven't done anything about it. Getting to the point this kind of exploit is becoming more mainstream for onsal
There is not going to be a fix when it is working as intended
Sure jan, SE really wants people to cheese claiming oovos. Totally intentional.
It has been what, 6 months since the pvp changes and exploit were noticed. At this point i think it was intended. I just can't believe that the dev team is so inept that they just can't find that one line of code that would fix this currently meta defining exploit. They either intended this or frankly don't care. Either choice sucks.
It is working as intended as there are many other job actions can counter
Most simple counter is Monk can push PLD back 15 yards to break Guardian link.
If you spend 5 mins with google you can find out these information
You need to understand the mechanic
Blame this as bug or exploit only showing you are ignorance
You are weirdly invested in defending the team's inaction on rectifying (or even addressing) an issue that most people are starting to see as inexcusable and in need of changing. Almost brown-nosey.
A PLD using the strat is going to be using Guard, which prevents the knockback from Enlightenment. So, the MNK would need to LB first, which locks both the MNK and PLD in place for up to 3 seconds. Another second for Enlightenment to actually push said PLD an adequate distance away to break their Guardian tether. By the time you can actually get these off, there's a good chance their cover target will already have capped, and this is under ideal conditions that you aren't also getting CC'd as well.
It's an entirely unreliable method, like most in Frontlines simply due to how many factors are at play. Your cookie-cutter advice doesn't help or make things better. If it did, this wouldn't still be such a hot topic 4+ months later.
If you spent 5 minutes actually playing the content you can find out this information. Understand how the mechanics work.