Originally Posted by
Semirhage
Now this is a debate I've been having for years too. What exactly could WHM have that gives it attractibility that doesn't take away from other classes' functions? WHM is painted into a corner where it's not allowed buffs, not allowed debuffs, not allowed utility, not allowed highly available mitigation, because all of that is the "identity" of the other healers. But the rub here is, that (damage buffs especially) is what FFXIV's combat system tests you on. That was the crux of my arguments that Scholar and Astrologian were overpowered in Heavensward and Stormblood. It's a venn diagram of situations that don't spell disaster on their own, but in their overlap it means you're stuck. It's the question that needs an answer: when you have other classes in the rest of the role whose "identities" are "being good at everything the combat system wants a healer to be good at" i.e. high personal damage, high party damage buff contribution, great free healing tools, mobility, and mitigation, and you have a healer that needs brain surgery because it's only okay at one or two of those things, then how can you improve it in a way that isn't either worthless bloat that the combat system doesn't care about or isn't "stepping on the other healers' toes"?.