Do we really need two healers per alliance in 24 mans?
So I ran Aglaia tonight as sage. Throughout the raid I would be preparing to heal the party and my cohealer, an Astro in a full crafted set (I say this so nobody thinks they were in full BiS or anything) would instantly get everyone back to full HP. Aside from a few raises and a couple uses of ixochole/pneuma, I didn’t have to heal anyone at all. This makes me genuinely wonder, do we actually need two healers per alliance in alliance raids? I did it as sage on release day and I recall it being pretty easy to heal even when nobody knew any mechanics. Thoughts?