Machinist needs some QoL changes and the ping issue resolved
Machinist needs some serious QoL changes considering the class in unplayable on high ping. Putting wildfire on stacks and extending the hypercharge window so the weaves aren't as tight would be a good start. A lot of people are saying mch simply needs potency buffs but I think that's a band aid fix for the design of the job. Yes we need to hit harder since we're the "selfish" ranged and so that we bring something to the table that DNC and BRD don't but overall the job needs work outside of just buffs.
What do you guys think?