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Let Us Set A SHOP~!!
I have started to craft like if am being possessed and i have found a few.....actually a good {few} of problems.
a} Marketwards are always full
b} If you say sell your stuff in others beside Uldah....no1 buys it
c} Only 16 slots mean you can just sell 16 different things at a given time
So why not let people set up stores, and yea only solution would be make it an instanced area but i guess that all right, maybe in 2.0 once we get to buy player owned land we the people who wish could set stores in the city.
So back to topic, if you allow people to set stores not like the stands in the markets, but where you can actually have an storage to where you can put 50~100 items to sell and all you can make something like it cost 100k weekly to have it open or something since people who would set them are people that actually craft for the love of it. god bless them i don't know how they do it but am trying to learn
Of course am not saying anything like do it now and do it here, but maybe for 2.0 beside Free Company for DoW and DoM we could get Crafting Company that dedicate to craft and make profit that could be employed by the Free Company To Make Specific Things
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i'll be honest i would love it if they would allow crafters/linkshells/companies to purchase areas of land and create their own shops in the starter areas and they could build like a shopping center type area. it may be too difficult to set that up though with the item search and everything, but it would be nice to have more activity outside of the cities instead of everything inside of them.
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so basically, you want SE to create market wards. got it. On my server, there is almost always space in the booths if there is none in the rest of the wards. Unless i'm missing something, that sounds like exactly what you are asking for with the exception of the number of slots. I'm guessing the limitation to only sell 20 items at a time if probably to save server (DB) space.
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Someone break out the "Comin' in 2.0" .gif!