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Hamlet Defense Sink
Dear SE,
I really love the new changes to the level 2 rank costs. It's gotten our server to start doing level 2's finally.
One thing I would really like to see change though is the ranking system.
Now that people are getting into level 2, everyone is trying to compete for these 20 spots and dumping lots of resources into a system that cannot even exceed rank 2.
What I would like to see is instead of a ranking system, have a tiered rewarding system like this:
1mil : x amount of chance
500k : y amount of chance
250k: z amount of chance
etc etc
I think that instead of competing with one another, we should just have player individual marks so that we can still contribute a lot of supplies without feeling like its a complete sink.
I see that everyone is very excited about the new Hamlet defense but I just wonder how this can hold out in the long term.
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Ya I've posted this similar idea myself though rather then those high amounts I think it be much more fair to base it based on the level.
100k=drop rate of rank 1 2 loot list
200k=drop rate of rank 2 loot list(if you reach rank 2)
So say if you can only do 100k and they reach rank 2, you'll still get the 2nd loot chance but only at a rank 1 %.
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Have to agree here. I don't really feel like sinking 200k+ points into the Hamlet only to be kicked off of the list. I still put effort into supplying the Hamlet, and once it's passed rank 2 it doesn't do squat for me.
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Hey Taei, how are ya liking that drop you won from the Golden Bazaar? ^^
<--is in total agreement over any improvements to Hamlets.