To Developers - Samurai changes, needs to be reverted + Solutions
Here's my primary reasons, as to why the Samurai changes due to "button bloat", is not exactly the best choice.
There is many abilities than can be removed/merged to fix the button bloat issue.
But the solution is not to remove a core identity of the Samurai kit.
Issues
1. Rotation feels excessively dull
- You are VERY prone to mess up due to how monotone it is now.
2. [Kaiten] was a "reset button"
- It helped people keep track on where they were in their rotation.
to keep their attention to the screen.
3. Damage variation "fix" with a guaranteed "Critical Hit" is not a fix.
- Direct Hit is also a variation when it comes to your overall damage.
4. All resources "just" dumped into [Shinten]
- This is excessively dull and makes you not even think about what resources you have.
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Solutions!
To fix "Ability Bloat"
1. Merge [Shoha] and [Shoha II] to be one button.
- You can change some potency values to make this viable.
2. Merge [Hissatsu: Senei] and [Hissatsu: Guren] to be one button.
- You can change some potency values to make this viable.
3. Merge [Ikishoten] when pressing it, to become [Ogi Namikiri].
- This will reduce button bloat and make it easier to click.
4. Merge [Hakaze] when pressing it, to become [Yukikaze].
- Will reduce button bloat and still keep the same basic combo's to mess up.