6.1 DRG - High Jump + Mirage Dive
It's extraordinarily easy to accidentally instant-queue Mirage Dive after High Jumping. I'm not sure if this is the intended behavior or if this is actually a bug, but this does not feel like it is the proper result of having the buttons combined.
It no longer behaves the same way it did before, e.g. being able to place Mirage Dive at the proper location in the rotation. Instead, we have to constantly make sure we press HJ perfectly.
Hopefully this is just a bug and Square fixes this immediately, but right now it's extremely difficult to play with this occurring.
EDIT
Also important to note is that Nastrond and Geirskogul don't behave this way. You have to mash a lot to make them double weave with each other.