NIN's TA to be a personal buff instead of debuff (and reaper's death's design)
	
	
		A complaint I have about this change, it's not a buff to the nin and instead a debuff despite it affecting only the nin.
While an unlikely issue to encounter in 8 man content, hitting the debuff limit in alliance/hunts/fates is much more frequent than the other thread I've made previously where I somehow managed to receive so many buffs, inner release doesn't grant buffs. (outside of bozja)
I'm not sure what compelled the change, but I'm certain that it stayed the same and the only difference now would be an additional debuff bloat on a target. (strange issue overall)
It lines up as usual as long as you double weave mug and bunshin together and TA.
It's a small thing, but it could've simply just be a buff for both rpr and nin. 
Make death's design function the same as storm's eye and trick attack be like lance charge/no mercy/riddle of fire.
The icon might look weird but also a small thing, could've been entirely the reverse and stayed the same by having TA be the 120 cooldown and Mug the 60 second cooldown, equally small and whatever since it has happened already.
I could only figure it to be "stronger than usual" in dungeons, but it's a dungeon, w2ws already made things be cleared within 15-30 seconds of combat after finally arriving at the wall.
(while at it, raise the buff cap at a reasonable amount)