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Ninja please change
Been a ninja since I started playing in 2020 all the way till I got to lvl 90 in Endwalker. I Stopped playing it shortly after because of how the lvl 90 skill wasn't fun to me solely because how you loose it from using other weapon skills which differed from the flexible/prioty type of game play I enjoyed. I said all this, just to say, All I want for christmas 2021 and hope is that in 6.1 please, please, change it so the lvl 90 skill no longer breaks from other weapon skills so I can play and enjoy ninja once again :-(.
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I agree. Ninja's identity is pretty synonymous with trick attack, and it's what gives me the most satisfaction. As a ninja player I want to buff and support other players - potencies being adjusted does not matter to me. If I wanted big personal deeps I would just play samurai. This would be like removing dance partner from dancer and making saber dance do 200 more potency, it just goes against the USP of the class. Removing trick attack also removes the only one minute damage buff in the game - the last thing we need is more homogenous 2 minute buffs that every single class has. I'm sure the game balance can handle on one buff that isn't on a 2 minute cool down.
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For better or for worse welcome to the 2 minute club =p
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Ninjas are lucky they get to keep their mudras, better keep quiet or else SE will take those away for being too complex. Wouldnt want people to push the wrong button and get a bunny, after all. It's incredible Doton still exists.
Raijus being consumed by weaponskills doesn't make sense in context. They've removed potential mistakes from other jobs, so why is this still here? I don't care about Raiju either way, but I do care that the design is inconsistent.
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At this point, they might as well rework the class summoner style and put it out of its misery. Ninja was never exactly a difficult class to begin with. With square thinking one minute trick attack is too much for players to wrap their heads around, mudras will be next on the chopping block. I don't know how they can make it more simple than it already is, but they'll find a way. I don't feel too strongly about raiju breaks, you never put a weapon skill between raiton and raiju, but it is a weird thing they added I assume to add complexity. If that's square's idea of complexity I am worried about the future of ninja.