Please adjust APM of AST and DRG to prevent hand injury.
Yes, I know there’s a lot to weave for both of these jobs, but I remember seeing on Twitter earlier last month that a high-end DRG player was having trouble with his hand because of how much you had to weave in one go in opener, as well as while you’re continuing your rotation.
The same problem lies in AST’s heavy reliance in oGCDs, namely when you need to get cards out repeatedly in opener alongside Divination or need instant cast healing on demand; Minor Arcana doesn’t help this either.
I’m not sure how to fine tune it, but as a safety reminder our hands are our most precious tools that we use for everyday work and play. Losing them would make our lives extremely different.