Originally Posted by
Equitable_Remedy
Some classes, like AST or BRD, have more variance than others by design. For people who like that sort of variance, those classes exist. For people who like less variance, other classes don't feature rotational variance (but still have more modest forms of variance like crits and direct hits). If you don't get the dopamine hit from AST card variance, I think that the solution is to play one of the other healers rather than to reduce the variance in AST (which, to be clear, is pretty modest in terms of performance over a 10-minute fight).